Jay Clayton Archives
May. 3, 2018—Vanderbilt University Libraries' annual cultural heritage symposium June 1 will explore the ethical dimensions of digital scholarship.
Oct. 26, 2017—Chelsea Peters, a Ph.D. student in environmental engineering, recently returned from giving out 500 copies of her book to children in Bangladesh.
May. 25, 2016—The "People's Guide to Nashville," an album of children's music with prosocial messaging, and the inaugural Accessibility Map-a-Thon at Vanderbilt are among projects created and implemented by the 2015-16 Curb Center Public Scholars.
Jan. 5, 2016—A Curb Center exhibition opening Jan. 21 considers the future for a vibrant Nashville neighborhood through some of its past and present artists.
May. 19, 2015—A sixth-grade class from Meigs Academic Magnet Middle School recently spent a day with Peabody researchers at the Nashville Public Library participating in an instructional program developed at Vanderbilt called “Telling, Mapping and Listening to Nashville: Public History and Geography of the New South.”
Nov. 5, 2014—Members of the Nashville music and entertainment industry will collaborate with students from 11 diverse higher education institutions, including Vanderbilt, thanks to a summit made possible by the Mike Curb Family Foundation.
Apr. 3, 2014—Owen Jones was named winner of the Joe B. Wyatt Distinguished University Professor Award at Spring Faculty Assembly. Also honored with awards were Teresa Goddu, Jay Clayton, Marc Hetherington and Leigh Gilchrist.
Apr. 1, 2014—Author Michael Sims, a former employee of Vanderbilt Special Collections, will read from his new book on Henry Thoreau April 11 at the Central Library.
Sep. 13, 2013—Professor Jay Clayton of Vanderbilt University is chatting with me over Skype, but he admits that his attention is slightly divided. He's got Lord of the Rings Online running on a second monitor, and countless players are sending him messages to say hello.
Sep. 6, 2013—Forty years after Atari’s digital table tennis game Pong bleeped onto the scene and made video games mainstream entertainment, we’ve become a nation of video gamers. We’re playing games on phones, tablets, computers, game consoles, social networks, and even TVs connected directly to the Internet. | On average, Americans are spending six to nine hours...
Sep. 5, 2013—A new, free massive open online course, or MOOC, from Vanderbilt University launching Sept. 9 uses J.R.R. Tolkien and “The Lord of the Rings Online” to explore what happens to stories and films when they are turned into online games.